![]() ![]() Like this mod? - Please show your support by rating it, its free to do, takes 2 seconds and really helps motivate me to update this more and more in my spare time!, I do not earn anything from this as it is a labour of love, so show your love and support!. Long version of what this mod contains and credit to modders: Veterency can go up to level 10 instead of only 5 Weapon Skill levels now can go up to 15 maximum instead of standard 5! - more skill variety. Veterency made much more useful (More HP, More Stamina, weapon skill increase per level, etc) Added a bunch of other maps to the new game modes Conquest roster! AI tweak so now soldiers will make use of Flashbangs, Frags & Molotovs when necessary~ Priority tweak so soldiers will prioritize weapons (fixing the grenade launcher units auto-switching to any rifle/pistol/etc) Priority tweak to stop soldiers staring into walls while getting shot SP maps edited for MP usage (Domination, Evac, Combined Arms, etc) ![]() ![]() Conquest is now more infantry oriented, but does still contain all vehicle types. Veterency levels up to 10 instead of only 5 Well over 200 humanskins! (Black ops, Division, BF3 & More!) Halo Skins / Breeds, Jackal Shields, SMG, Assault Rifle(s), Plasma Rifle, etc. Modern added items such as Ballistics shield, Glock 17 w/ extended mag, P90. Field of View changes for TPS and FPS views to make them feel more akin to more common game equivilents which are not as "zoomed in". Bodies / Destroyed Vehicles / Weapons / etc have 5x the limit so battlefields show more war torn features for much longer but whilst not overly affecting performance / multiplayer syncing 50% increase in view distance for soldiers, battles now engage from more realistic ranges whilst not hurting the gameplays balance "What does this mod contain?." - If you want the short version:
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